Dragon Quest Monsters Super Light

Area EXP Per Stamina Total Recruits Attempts
2-5 Army Ant, Heal Slime, 2 Metal Slime many
3-1 Army Ant 1
3-2 78** Army Ant, Dracky, Great Sabercub 1
3-3 36 1
3-4 2 metal slime 1
4-1 33 1
4-2 42 1
4-3 72** Winky, Egg Soldier 1
4-4 Killpillar, 1 Metal Slime 1
4-5 63 Killpillar 1
5-1 88 1
5-2 77 Winky, Crested Viper 1
5-3 141** Killpillar 2
5-4 83 Crested Viper, 1 Metal Smile 2
6-1 124 Mad Mole 1
6-2 108 Crested Viper, 1 Metal Smile, Mad Mole 1
6-3 148 Crested Viper, Mad Mole 1
6-4 253** Crested Viper, Mad Mole,1 Metal Smile, Green Dragon 1
6-5 82 Crested Viper 1
7-1 140 Mad Mole 1
7-2 Beanie Meanie 1
7-3 176 Ornery Onion 1
7-4 214** Wild Slime, Metal Smile, Green Dragon many
8-1 185 Shell Slime, Wild Slime, Mad Mole many
8-2 189 Shell Slime, Wild Slime, Dancing Flame, Green Dragon 2
8-3 199 Shell Slime 1
8-4 233** Shell Slime, 2 Metal Slime, Cyclown, Wild Slime, Dancing Flame many
8-5 174 Dancing Flame, Cyclown, Wild Slime, Shell Slime 2
9-1 156 2
9-2 206*/240** Mad Mole many
9-3 178 Cyclown 1
9-4 188 Cyclown, Mad Mole 1
9-5 197 Snail Slime, Mad Mole, Cyclown 1
10-1 169 Snail Slime, Cyclown 2
10-2 205 3 LMS, Snail Slime, Imp, Cyclown Many
10-3 238 1
10-4 247*/400** Imp, Snail Slime, Gruffon many
10-5 261 Imp, Snail Smile, Gruffon, Mad Mole 5
11-2 232 1
11-4 262 1
11-5 199*/327** Snail Slime 1
12-1 270 Rampage, Imp, LMS, Frostburn 4
12-2 256 1
12-3 380 Frostburn 2
12-4 250*/289** Frostburn 1
12-5 280 2
13-1 264* 2
13-2 260 1
13-3 290 magic 2 LMS 2
13-4 262 rampage 1
13-5 280 2
14-1 267*/370** many
14-2 280 Bag o’ Laughs Many
14-3 315 Mimic many
14-4 280 Bag o’ Laughs many
14-5 265 1 LMS 1
15-1 410 Tuskateer 1
15-2 570 Tuskateer , quadrahead 1
15-3 Tuskateer 1
15-4 490 Ursa Major 1
Besting Balzack Easy 87 20
Besting Balzack Medium 133 1 Splatypunk 20
Besting Balzack Hard 189*/255** many
Dragons Den Hard 160 Dancing Flame, Dreegon, Eggsolotl, Megganoid 3
Goo Goo Gaga Hard 0

*harder fight not included
** harder fight is included

Eggs

Teggy Bears: Beaster Island: Animal Kingdom or light Tombola (very rarely).

Parring

Level*BaseExpForThatRank*Modifiers

Modifiers being based on same family or not.

S – 4800/Level

A – 2400/Level

B – 1000/Level

C – 500/Level

D – 300/Level

E – 100/Level

F – 75/Level

Same Family = 1.5x

Complete Success = 2.0x

Sweet Success = 1.5x

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